This little tools helps you with getting your PCBs populated.

partdata.h 419B

    #ifndef PARTDATA_H #define PARTDATA_H #include <QObject> #include <QPointF> class PartData : public QObject { Q_OBJECT public: explicit PartData(const PartData &other); explicit PartData(QObject *parent = 0); void operator =(const PartData &other); QString Value; QString Designator; QPointF Position; double Rotation; signals: public slots: }; #endif // PARTDATA_H